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View Full Version : FSW: Ten Hammers


Bakeman
May 15th, 2005, 11:34 AM
Link (http://xbox.ign.com/articles/611/611376p1.html)

Well it sounds like they are doing a good job with the sequel. Changing things to be the way it should have been in the frist game. No more scripted AI!! And 4 teams (32 men!). And if you guy dies, he is dead for the rest of the game, replaced by someone new. And you can read bio's on everyone to see what happened to them and such.

Anyways what got me was it said at the end
What's more, THQ and Pandemic plan to release the Xbox, PC, and PS2 versions simultaneously in winter 2006

not until Winter 2006, and it will only be on xbox !? not xbox360

Ahh well, whatcha all think?

jHawk
May 15th, 2005, 06:55 PM
I played the first one at my buddy's house, and it seemed fun as hell. It took me forever to get through training. I would like to see a game like this where you can customize your character fully, and where the game focuses 100% on realism...In real combat, when a soldier gets hit or dies, the fight continues on, it doesn't slow down for everyone and zoom in on the fallen character...I just wish games that say they focus on realism would do it 100% of the way, instead of only on one part of the game. But that's just me.